New enemies. Thorium adds new armors and weapons to the throwing class, 2 new classes (which are mostly for multiplayer imo), as well as new bosses that act as optional parts to progression that can help, especially in early Hardmode (especially especially on Expert! Calamity. After this, just make full Thorium armor after collecting more Thorium, and you're set for the rest of pre-hardmode! Create a comprehensive set of articles to help players of all levels succeed in the Thorium Mod. So far I've made it through all the bosses up through Skeletron on Expert without too much trouble, but time will tell if I can get all the way through them all :) Terraria has no formal player class or leveling system. Simply grapple yourself to the ground (or use a Cobalt Shield) and keep attacking/keep your flail below you by holding ⚒ Use / Attack. The Hydra's Fury is a craftable radiant weapon. Note that these articles don't necessarily have to be in the form of a guide.Any article of community value is welcome, be it just a study, an in … Ranged Weapons In the scope of weapons, guns and bows and other types of ranged weapons distance themselves from close-ranged combat (and yes, puns were intended). It's been a while, huh. Thorium. If you are just starting out, try out every class to find one that suits your style of play. A list of characters who appear in the Thorium Mod for Terraria. Thorium devs gave the Healer class "Radiant Damage" type weapons. One of the most specific additions the Tremor Mod adds is the new class, the Alchemist Class is a brand new class added by Tremor that specializes in throwing flasks that burst in a variety of effects. Thorium has an excellent wiki.. For armor, Thorium's Bulb armor is roughly on par with vanilla Jungle armor. 12 new mini bosses. Tide Hunter Armor is a craftable armor set crafted from Aquaite Bars and Depth Scales.It takes a total of 30 Aquaite Bars and 18 Depth Scales to craft a full suit.. The Druid is a class added in the Mod of Redemption as of version 0.5. It's a solo playthrough! It consists of a Tide Hunter's Cap, Tide Hunter Chestpiece and Tide Hunter Leggings.. NPCs A town NPC that moves in if the player has any kind of mushroom in their inventory. New enemies. Post moonlord content. Thanks! New armor. Thorium Mod, like others have said, fleshes out the vanilla game while Calamity Mod makes Terraria a much more different game. Start as you normally would - gather materials for building, build a couple of houses, increase your maximum health, make a trip to the Corruption/Crimson for your first ranged weapon, farm Cnidrions for Victory Shards and make Victide Bars out of them. I will be doing a Thorium Expert Classes Playthough in the near future (as soon as i can get a server setup) If you can, get discord and a mic. Bloodflare armor is a craftable post-Moon Lord armor set crafted from Bloodstone Cores and Ruinous Souls. Hey everyone! The Druid class' weapons, armor, and accessories focus on bringing out the powers of nature's creatures, from fauna to flora to spirits, dealing druidic damage in the process. 1 Weapons 1.1 Staves 1.1.1 Grips 1.2 One-Handed Weapons 2 Instruments 2.1 String Instruments 2.2 Wind Instruments 3 Armor 3.1 Shield 3.2 Head 3.3 Body 3.4 Hands 3.5 Legs 3.6 Feet 3.7 Neck 3.8 Back 3.9 Waist 3.10 Rings 3.11 Earrings lvl 17 Monster Signa (HP+5 MP+5 VIT-5 CHR+8) Although this can be expensive for a low level weapon, it is a source of a lot of CHR, and is good to at … 2 new classes (Healer and Bard). Drop a comment below on what I should add to this guide on the Thorium mod and if I should make a Thorium guide for first few Hardmode days! 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